What We Liked..
Excellent fast-pace action
Fun gunplay and power up systems
Plenty of progression
No pay to win
.. and what we didn't
Champion balance
Uneven match queue times
Quake Champions is a free to play FPS game that continues the Quake franchises' long history of excellent fast-action team matches and gameplay. The game has over a dozen Champions to play as and each comes with unique weapons and abilities that are customizable the more you play. Progression comes fairly for simply playing the game, and players can unlock more content like cosmetics and additional match modes the higher their rank.
Presentation is fantastic and so is the gameplay, as that familiar power up utilization in matches combined with the frenzied swapping of weapons and quick movement offers some addictive gameplay. The cash shop uses currency awarded from simply playing the game and allows you to purchase cosmetics and there is no pay to win.
What We Liked..
Good storyline
15 classes and sub-classes and challenging missions.
.. and what we didn't
Graphics have a room for improvement.
The world of NosVille has turned to chaos and your character comes in with tremendous power and fighting abilities to bring it to peace.
You'll have a number of NosMates (computer-controlled characters) to help you in this quest, as well as pets. Over the course of the game, you will also gain access to different cards that will give your character newfound skills.
NosTale comes with a number of unique classes and their interesting sub-classes with each character possessing special abilities depending on which group they are from.
To make the game less gloomy and more fun, you can train pets as well and make them get involved in missions too.
With all these features and so much more, NosTale really promises to be an excellent adventure for you.
What We Liked..
looks and sounds great
lots of strategy
positioning adds another layer
currently quite balanced
.. and what we didn't
just not as popular as some other CCGs
Bandai Namco brought more microtransactions
In most collectible card games, the hero, or summoner (or whatever you want to call it), sits out of sight, signified by a portrait, but in Duelyst, your general starts on the battlefield and gives the game its namesake. Battles in Duelyst are just that, duels. It’s your general pitted against your enemy’s general, and all the cards you play are in service of that.
What We Liked..
Solid FPS gameplay
Very accessible
Numerous match modes
Large player base
.. and what we didn't
No support for larger screen resolutions
Poor graphics
Watch the trailer:
CrossFire is the world's most popular free to play tactical FPS shooter, and the game has achieved this thanks to it's solid gameplay mechanics that makes matches quick, fun and easy to play. The game also boasts a huge amount of match modes and weapon customization that offers players plenty of options and keeps them coming back for more.
While the graphics are horrendously outdated, it doesn't hinder the game but enhances it instead. The majority of maps available are small in size which offers non-stop action and players will have no problems finding a match due to CrossFire's large player population.
CrossFire is a fanstastic tactical FPS game that's easily accessible and fun to play regardless of player skill levels and PC specs.
What We Liked..
Deep Customization
Nemesis System
Fun Gameplay
.. and what we didn't
Poor Graphics
Confusing HUD
Lots of premium content
Based on famed table top game Champions, Champions Online is a recently free-to-play MMORPG created by City of Heroes developer Cryptic Studios. Champions online is a comic book lover’s ideal virtual world. While it has its issues, mostly related to graphics, playing through Champions is still an enjoyable romp filled with a plethora of well executed ideas. The game creates a rich yet traditional MMO experience, however much of the game’s systems and classes are locked behind a subscription-based paywall.
The combat feels, for the most part, very traditional. It’s a variation of the classic tab targeting system we’ve come to love, and expect from games like World of Warcraft and Star Wars: The Old Republic. What differentiates combat the most is the ability to enter combat with a unique ability called a travel power. Travel powers are pretty much exactly as the sound, superpowers that allow for different methods of travel. There are a plethora of travel powers to choose from, each compliments a certain class type, however you can choose whichever you are most fond of.
What We Liked..
Beautiful Environments
Fun Combat
Pretty Costumes
.. and what we didn't
PvE content is simple
Lacks innovation
Needs better Optimization
Blade and Soul is a Korean MMORPG recently published by veterans of the MMO industry, NCSoft.
Originally published in Asia, a little over four years ago, the long anticipated game finally makes its way westward. Fans here in the west have long been clamoring for Blade and Soul: the flashy anime inspired graphics and the apparent innovation of its highly touted combat system make NCSoft’s newest experience seem like an amazing proposition.
The question though, does it live up to all the hype? In many ways yes, the game’s combat is reminiscent of classic combo based fighting games, making each encounter engaging and unique.
The graphics are great, if a little dated. However optimization issues and lag run rampant, PvE is somewhat lack luster, and gearing at max level can be a bit of a chore.
The game is a mixed bag, it does some things right and some wrong, however the things it does correctly may be enough to outshine its rougher aspects by the standards of some players.
What We Liked..
Available on Steam
Fun and fluid combat
gorgeous art style
solid voice acting
.. and what we didn't
Combat gets repetitive after a while
lack of endgame content
English version has halved exp rates and double energy costs
obnoxious stamina system
too many P2P/P2W elements
server issues and long loading times
Anime MMORPGs are a rare breed. Good ones anyway, and for use anime and MMO fans, that’s a darn shame. So when a good Anime MMORPG comes around, we play it as long as we can and cherish it more than that all-red Pokeball.
SoulWorker is a refreshing entry into the somewhat sparse Anime MMORPG genre. The art style is just plain gorgeous, and the combat is fast and furious, no Vin Diesel required. And most importantly, the game is fun.
While it lasts at least. The game is still young, but in its’ current state, there just isn’t enough to do. Players will have a blast in the initial hours, but once the serious grinding starts, the fun drops off a cliff. The endgame is pretty nonexistent, and what little there is to do, isn’t very enjoyable. Soul Worker is an instanced based, dungeon hack and slash, and it can get very repetitive very quickly. And the alterations that Game Forge made to the game, make the bad aspects of Soul Worker even worse. In its’ current state, it doesn’t have much in the way of lasting power, but it’s a great way to spend a weekend or two with friends.
What We Liked..
Free to play and mostly fair
Good graphics
Runs well on modern rigs
.. and what we didn't
Low player population and long match finding queues
Input lag issues
notmycar is a free to play vehicular battle royale game, featuring fast cars and deadly weapons in fast paced matches using familiar battle royale mechanics. The game is in early access beta, meaning that more features and gameplay improvements will be added over time. There are limited game modes available, but players can expect brand new rewards from progression systems like XP levels up, or they can be purchased from the Season Pass and Cash Store.
The game runs very well with excellent graphics and presentation. Gameplay is fluid and fun, but suffers from occasional input lag in which skills don't react fast enough to make a difference in vital moments. The playerbase is also low for a game that's fairly new. Overall, notmycar is a fresh entry into the battle royale genre and one that's worth a look if you enjoy pimping out cars.
What We Liked..
Faster gunplay than other games that sets it apart
Good amount of weapon customizations including accessories like keychains
Easy join and leave game lobbies to get into the action quicker
.. and what we didn't
Very generic maps and gameplay features
Not new player friendly as newbie lobbies are empty all the time
Only 5 maps since 2016
Watch the trailer:
Zula is a full 3D, team-based first person shooter that's been out since 2016, developed by IDC Games. The setting for its matches take place in present modern day era, and players can battle it out on a variety of realistic maps from Turkey to Ukraine, and the battlefield designs are strategic.
The gunplay is incredibly fast-paced and shooting feels excellent as bullet sprays are quick. This means enemy players die quicker, resulting in a hectic and frantic feeling in matches. However, the core gameplay is generic and bland as there are only 5 maps. This is further accentuated by the limited amount of game modes that we've already seen in similar games.
Overall, Zula is a decent free to play first person shooter that delivers fast paced action matches if that's what you crave from your FPS games. It has long haul progression systems for player levels to unlock weapon upgrades, in addition to skins and customization from both in-game and cash store to keep you busy.
What We Liked..
Fantastic class skill system
Free to play with no content paywall
Decent graphics and optimization
.. and what we didn't
Few server locations
Relies of unfavorable gear progression system
Guardians of Ember is a fantasy isometric action MMORPG that features six MMO classes and four races to play as. For a free to play game, the PvE and PvP content on offer is decent. The game's best feature is its class combat mechanics, that lets players change skills depending on what weapon is equipped in addition to an in-depth skill tree system that encourages multiple builds. This keeps gameplay refreshing until the late game. While animations are good, other artistic assets are mediocre at best. What holds it back is its decision to rely on conventional progression systems like gear enchanting instead of shaking things up. Ultimately, Guardians of Ember is still a fun game to play especially when in groups for dungeons.