What We Liked..
Visceral mech combat
A variety of weapons and modules to tweak your mechs
Gorgeous visuals with the Unreal Engine 5
.. and what we didn't
Similar to its predecessor
Some matchmaking issues
War Robots: Frontiers takes the classic War Robots formula and catapults it into the realm of high-fidelity, physics-driven mayhem. Published by My.com, this third-person mech shooter offers large-scale battles where hulking war machines clash in destructible environments. Unlike its mobile predecessor, Frontiers is built from the ground up for PC and consoles, leveraging Unreal Engine 5 to create more immersive combat scenarios.
The game focuses on team-based, objective-driven battles, where players pilot powerful mechs—called "War Robots"—customizing their weapons, armor, and abilities to fit their playstyle. Whether you prefer agile skirmishers, heavy artillery platforms, or tank-like juggernauts, Frontiers has a mech for you. Combat is dynamic and fast-paced, emphasizing strategy, positioning, and environmental destruction. Buildings crumble under heavy fire, providing both tactical opportunities and chaotic spectacle.
Customization is a big deal here, allowing players to tweak their machines with different weapons, modules, and abilities. The movement system is more refined than in the original War Robots, with smoother animations, better weight distribution, and an overall more polished feel. The maps are large and varied, featuring urban battlegrounds, industrial zones, and open wastelands.
For fans of mech-based destruction, War Robots: Frontiers delivers thrilling, high-octane action, estabilishing itself as one of the best online shooter of 2025.
What We Liked..
Deep mech customization options
Strong mix of PvP and PvE
Stunning visuals and atmospheric maps
.. and what we didn't
Balance issues between mech classes
Long matchmaking times
Progression system feels grind-heavy
Steel Hunters drops you into a war-torn futuristic battlefield where towering mechs and elite pilots engage in fast-paced tactical skirmishes. Combining elements of battle royales, MOBA, and third-person shooters, it challenges players to outwit, outgun, and outmaneuver each other in chaotic, yet strategic encounters.
Developed by Kingsoft and driven by Unreal Engine 4, the game stands out for its crisp visuals, highly customizable mechs, and the delicate balance between survival mechanics and deep progression systems. Players select from a roster of distinctive steel titans, each equipped with its own weapons, abilities, and playstyle, and then jump into large, open arenas riddled with environmental hazards, loot zones, and rival hunters.
The core gameplay revolves around PvEvP (Player vs Environment vs Player), where AI-controlled enemies and real opponents create a constant layer of danger. As you eliminate targets and complete objectives, you gain upgrades on the fly—enhancing your mech’s firepower, armor, and mobility.
Resource gathering, stealth ambushes, and tactical positioning are key components, offering a more methodical pace than your standard run-and-gun shooter.
The mix of tactical decision-making, mech customization, and intense firefights helps Steel Hunters to carve its niche in the increasingly crowded PvP market. It's not for everyone, but for those who enjoy Titanfall’s mechs with a hint of Escape from Tarkov’s tension, it just might be a hidden gem worth exploring.
What We Liked..
Immersive sci-fi atmosphere
RTS elements
A lot of complexity for hardcore gamers
.. and what we didn't
Difficult for beginners
Small community (but it's still a closed beta)
Watch the trailer:
When reviewing a MOBA in 2015, the n. #1 question to address is: do we really need another one? Is there anything original enough to make it worth playing? The short answer, in Supernova's case, is yes.
Apart from the original-but-not-so-much sci-fi \ space setting (which at least is not the same ol' fantasy one), Supernova brings an appreciated dose of strategy and complexity thanks to its RTS elements: minions don't spawn at predefined intervals to follow the same, computer-defined path, but are controlled directly by players.
You'll have a tech tree to research, and resources to spend to buy the most appropriate units for your objectives, just like in a RTS game.
This really adds a lot of gameplay opportunities, and we're sure that hardcore players looking for a deep, complex game will find in Supernova a great fit.
What We Liked..
Large group PvP options
Extensive character customization options
Beautiful graphics
.. and what we didn't
Flawed level system
Disconnected world
Slow progression
Unlock the mysterious and unknown treasures hidden around the realm of Nexus, in this massively multiplayer, sci-fi fantasy online role-playing game.
Wildstar takes place on planet Nexus, where a powerful race known as the Eldan have disappeared, leaving behind wealth and technology for you to explore - and now it’s completely free.
Wildstar was created by Carbine Studios and went free-to-play on September 29, 2015, removing its required subscription-based feature.
After 8 long months of redevelopment, Carbine is now handing every player a metaphorical key, in which a fictional world filled with action-based combat awaits you.
What We Liked..
Lovely soundtrack
Combos-based gameplay
Private servers that keeps things interesting
.. and what we didn't
Very dated graphics
No new content
Slow experience gain
Released in 2004, Metin2 is a Korean free to play MMORPG that allows players to pick one of three kingdoms to represent as factions, and embark on slow progression journey to becoming a master combat fighter. The game's combo-based action combat is revolutionary for its time, making open world fighting a pleasure especially against waves of enemies.
When it comes to gameplay, the PVE content is mediocre as questing is largely uninteresting, but the game's focus lies largely within its exciting PVP modes.
The game does look very aged and dull in comparison to newer MMOs, but there is a certain nostalgic factor in addition to an emergence of private servers that has been keeping Metin2 relevant today. Overall, Metin2 is a pioneer of Asian-style MMORPGs and it's worth checking out for the combat and PVP, and since it's free, all you have to lose is just time.
What We Liked..
Well-diversified races
PvP component
interesting lore
.. and what we didn't
Technically now obsolete
Some mechanics need updating
Few customization options
Lineage 2 is the continuation of the timeless Lineage released in 1998. Despite the "2" in the title, this second episode of the saga represents to all intents and purposes a prequel to the original game, being set 150 years earlier than the events narrated in the progenitor.
For better or for worse, Lineage 2 is a title strongly anchored to the time of its release, dated 2003, and playing it today means coming to terms with gameplay mechanisms belonging to another time, and which could displace new players more accustomed to modern variations of MMORPGs.
If you manage to go beyond the anachronisms implicit in the game mechanics and an outdated technical sector, however, Lineage 2 will show itself to you in all its magnificence, making you discover a fascinating world with a lore articulated, a rewarding progression system and PvP mechanics capable of sucking up large portions of your free time.w
What We Liked..
Original PVP system
Breathtaking graphics
Limitless character creation system
.. and what we didn't
Quests lack variety
Huge download
Showing its age
Aion is a truly massive MMORPG in terms of size as well as scope. This formerly pay-to-play game attempts to reinvent the usual MMORPG experience through its original gameplay which allows the player to explore its world in an interesting new way.
The game offers players a chance to take a side in the conflict between two opposing races, the Asmodians and the Elyos. There is a classic struggle of good (Elyos) over evil (the Asmodians) as the races are in essence angels and devils.
The game earns its place among MMO juggernauts thanks to its great graphics and unique flight system.
What We Liked..
Vampires are super fun to play
Maps are beautifully rendered and detailed
Team Deathmatch stands out
.. and what we didn't
Little development of the Legacy of Cain universe
Vampires and Humans feel unevenly matched
Watch the trailer:
Genre: strategy, action, shooter
Setting: fantasy, historical
Graphics: full 3D
PvP: guild or factions matches or duels PvP
Nosgoth is a spinoff of the popular Legacy of Cain series. Long time fans will likely be disappointed that Psyonix and Square Enix have chosen to follow the free to play model, creating a game that's very accessible if not very intelligent. There's little reference to the much loved series, other than a couple of scattered names and design motifs. But if you can forget the brilliant Cain games that came before it, there's still fun to be had in Nosgoth.
Play as vampire or vampire hunter, with several classes on each side to choose from. The main draw is Team Deathmatch, which sees teams of four pit against each other, human versus vampire. Here, you'll hurl across Nosgoth's beautifully detailed maps in two rounds, playing one species and then the other. This is a much needed swap, as the vampires - who can fly, climb walls and make joyous, deadly leaps - are both more enjoyable and more powerful to play.
As a free-to-play game, Nosgoth gives a fair amount without requiring you to pay up, and most rewards for sale can also be earned by the patient. Haters of the model can choose instead to pay a one time fee and get all the purchasable content at once. Overall, it's a fun, easy title, though it doesn't live up to the epic Legacy of Cain universe it inherited.
What We Liked..
Creature recruitment is a good idea
It's a stylistic delight
.. and what we didn't
Way too much grinding
Technically not as good as the artistic direction
Dragomon Hunter is a free-to-play downloadable MMORPG.
The title presents a typically oriental concept, with deliberately unrealistic characters and a vibrant and colourful game world.
The gameplay is typical of Korean MMORPG, made of fairly repetitive missions with plenty of farming and unrestrained grinding.
To diversify things a bit, there is a system of recruiting defeated enemies, through which we capture monsters and take them back to help us in combat.
Dragomon Hunter, far from representing an excellence in the genre, has proved to be an effective pastime. It's not without flaws, but still manages to entertain and amuse. It is recommended especially if you have a soft spot for the atmosphere and style of manga.
What We Liked..
The DC universe
A familiy economic model
Interesting maps
.. and what we didn't
Unoriginal gameplay
Buggy client
Released in 2014, Infinite Crisis is a new MOBA based on the DC Universe. The game represents a plot moment in the DC storyline that dealt with parallel universes, allowing developers Turbine a lot of creative reach, and giving the game its title.
Virtually every recognizable superhero makes an appearance here including plenty of variations, some of which are pretty… original. While the game has a couple of flaws, as a new title they will likely be fixed as updates are released. The same probably can’t be said for the rather unpolished graphics, which are weak and bland.
Despite this, Infinite Crisis is a decent game. It’s still early days yet, and improvements are likely to come thick and fast. It may not be set to conquer the MOBA universe, but it certainly qualifies for the competition.